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Devlog
Android support coming soon (hopefully!)
October 14, 2020
by
Grapefruitopia Industries
In the last week, I’ve finally got things running on Android - it’s early days yet (only really works if you have a physical mouse and keyboard attached) but hopefully progress should be fast now...
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Build 2944 - Raspberry Pi and VS Code Debugging
July 31, 2019
by
Grapefruitopia Industries
1
Build 2944 adds some new goodies - it's finally running smoothly on a Raspberry Pi3B (make sure you've got the GL driver enabled), and much better integration into Visual Studio Code (or code-oss if y...
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Build 2608 - Small updates and SUMMER SALE!!
June 25, 2019
by
Grapefruitopia Industries
It's the Itch Summer Sale, so Prism is currently 50% off. So that's Prism-192, or something* Changelog for this version: Raspberry Pi build mostly working (hopefully releasable soon!) Small bugfixe...
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Build 2352 - Linux builds, and many improvements
February 24, 2019
by
Grapefruitopia Industries
This update brings universal (x86 & x64) Linux builds along with fixes that should make the MacOS version actually work now. There are also lots and lots of tweaks and improvements to the whole syste...
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html5 demo now live
August 24, 2018
by
Grapefruitopia Industries
#html5, #emscripten
After months of fiddling, I've finally got the html5 version of Prism working - you can play with it on the main app page. Note that performance isn't the greatest - if it seems quite laggy for you, t...
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Build 1750 - Hello MacOS!
July 14, 2018
by
Grapefruitopia Industries
As of now, this is a multi-platform project! We now support MacOSX, and Linux builds are to come, too (hopefully Raspberry Pi as well somewhere further down the line) Other than that there are lots o...
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A little pixel painting
May 21, 2018
by
Grapefruitopia Industries
1
I did a little bit of painting for a mock-up platformer. Who knows, maybe I'll actually make it into a game (or a little game example, at the very least)...
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Build 1505 - Lots of audio improvements
May 13, 2018
by
Grapefruitopia Industries
Build 1505 has just gone live, this includes masses of audio changes, you can now play multiple voices (polyphonic audio), and create tracks and patterns for music (or sound effects). As with the rest...
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Build 1304 - lots of minor improvements
April 29, 2018
by
Grapefruitopia Industries
Another update with lots of small changes that move everything closer to being a fully usable system Added Screenshot key (F11) Added beginnings of UI library, and UI test program to demonstrate (...
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Build 1189 - Improved Audio
April 14, 2018
by
Grapefruitopia Industries
#build
Build 1188 is now available - this includes a rewrite of the Audio subsystem, and now lets javascript code tweak the Synthesizer, and make an assortment of unpleasant noises! Expanded Audio code - re-...
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A First devlog - Painting with attributes
April 02, 2018
by
Grapefruitopia Industries
#Paint, #Attributes, #tiles
Welcome to the first Prism devlog. If you've been playing with Prism, hopefully you've discovered the Paint program that's included. If not, just run("paint") at the command line. It's pretty rudi...
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