Build 1750 - Hello MacOS!
As of now, this is a multi-platform project! We now support MacOSX, and Linux builds are to come, too (hopefully Raspberry Pi as well somewhere further down the line)
Other than that there are lots of small changes and improvements under the hood.
Here's the full changelog
* Experimental Mac build (Linux to come!)
* Made window resizable and fullscreen-able (F10)
* Logging output is now written to a text file (in user folder on Windows,
and findable via the Console app on Mac
* require() won't let you open a .js file that doesn't define any exports
* Improved error reporting for run and require
* Added raw screen buffer access,
* Added command to reposition the mouse cursor
* Added rudimentary console cmd history
* Switched to ISO-8859-1 text encoding (single byte)
https://en.wikipedia.org/wiki/ISO/IEC_8859-1
* Added auto frameskip
* Added halt command, and console aliases for reset/halt
Files
Get Prism-384
Prism-384
JavaScript powered Virtual Computer
Status | In development |
Category | Tool |
Author | Grapefruitopia Industries |
Tags | 8-Bit, DRM Free, fantasy-console, javascript, linux, mac, Pixel Art, raspberry-pi |
Languages | English |
More posts
- Android support coming soon (hopefully!)Oct 14, 2020
- Build 2944 - Raspberry Pi and VS Code DebuggingJul 31, 2019
- Build 2608 - Small updates and SUMMER SALE!!Jun 25, 2019
- Build 2352 - Linux builds, and many improvementsFeb 24, 2019
- html5 demo now liveAug 24, 2018
- A little pixel paintingMay 21, 2018
- Build 1505 - Lots of audio improvementsMay 13, 2018
- Build 1304 - lots of minor improvementsApr 29, 2018
- Build 1189 - Improved AudioApr 14, 2018
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