In the last week, I’ve finally got things running on Android - it’s early days yet (only really works if you have a physical mouse and keyboard attached) bu...
Build 2944 adds some new goodies - it's finally running smoothly on a Raspberry Pi3B (make sure you've got the GL driver enabled), and much better integration i...
It's the Itch Summer Sale, so Prism is currently 50% off. So that's Prism-192, or something* Changelog for this version: Raspberry Pi build mostly working (ho...
This update brings universal (x86 & x64) Linux builds along with fixes that should make the MacOS version actually work now. There are also lots and lots of tw...
After months of fiddling, I've finally got the html5 version of Prism working - you can play with it on the main app page. Note that performance isn't the great...
As of now, this is a multi-platform project! We now support MacOSX, and Linux builds are to come, too (hopefully Raspberry Pi as well somewhere further down th...
I did a little bit of painting for a mock-up platformer. Who knows, maybe I'll actually make it into a game (or a little game example, at the very least)...
Build 1505 has just gone live, this includes masses of audio changes, you can now play multiple voices (polyphonic audio), and create tracks and patterns for mu...